The Battlefields, Hangar Bays and Future Guns of Mass Effect 3

By Alex Johnson | January 01, 0001

Brian Sum is a all yono app concept artist who has worked for Canadian developers BioWare since 2007. Before that, he’d been at Sierra and Microsoft’s FASA Studio. As go rummy a senior concept artist working on Mass Effect 3, Sum has produced some stunning vistas for many of the game’s galactic locations, ranging from the inside of alien starships to futuristic gardens to space nightclubs.(new Image()).src = 'https://capi.connatix.com/tr/si?token=995c4c7d-194f-4077-b0a0-7ad466eb737c&cid=872d12ce-453b-4870-845f-955919887e1b'; cnx.cmd.push(function() { cnx({ playerId: "995c4c7d-194f-4077-b0a0-7ad466eb737c" }).render("79703296e5134c75a2db6e1b64762017"); }); He also worked on some of the unit design for the game, as well holy rummy as all yono app many of Mass Effect 3’s new weapons. If you like what you see, and want to go rummy check out more of Brian’s work, head to his personal site To see more of Mass Effect 3’s holy rummy concept art, check out Matt Rhodes’ amazing work on the game https://kotaku.com/this-wonderful-mass-effect-3-art-is-full-of-giant-spoil-5892723 Fine Art is a celebration of the work of video game artists. If you’re in the business and have some concept, environment or character art you’d like to share, drop us a line!

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